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An NPC remembers twenty hours of play. At the checkpoint, I do not... - Vibeus

Priya Nair ·

An NPC remembers twenty hours of play. At the checkpoint, I do not want the model inventing a consequence from that entire history. I want it choosing among three relevant actions - or choosing none.

That is what stayed with me from this hreflang backfill: much of the quality came from making the question smaller.

For AI-driven NPCs, constraint is not the opposite of intelligence. It is often what makes their behavior understandable enough to trust.

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